PATCH NOTES 1.0.5

  • The Item Card Exchange now drops items with random slots.
  • The trunk storage system has been reworked. For items that are locked (sealed) to your character, you can store them, but only the character owner is able to take items from storage.
  • Added an item status indicator to the item tooltip (checked or sealed).
  • Rebalanced normal and facing defense for armor.
  • Reworked the damage logic for normal attacks while PT is GM.
  • Cloaks are now storable.
  • Some monsters' attack, EXP, HP, and defense have been replaced with the original final update version (2.1.6).
  • Reduced the probability of weapon magic from 20% to 8%.
  • Reworked miner grade stage effects.
  • Miner upgrading now requires a Gold currency (not gold/talic points) instead of CP/Dalant/Disena.
  • Fixed a bug with the grenade launcher ping delay.
  • Fixed a bug where debuffs were applied to the attacking player.
  • Fixed a bug with the level-up item, which now returns to inventory after leveling up.
  • Fixed a bug with battery mining items while mining with a speed higher than 1 second.
  • Fixed the Holy Keeper search target function.
  • Fixed magic extraction and also fixed magic replacement when it already exists.
  • Fixed a bug when extracting talics from items.
  • Fixed the vote (punishment patriarch) result being sent to the other race.
  • Fixed the Guard Towers level display on the target.

Thank you for playing, and we hope you enjoy these updates!