Monsters getting stuck at collisions is a common issue in video games, as it can ruin the overall gameplay experience. The original pathfinder can sometimes be buggy, making it difficult for monsters to navigate through obstacles and causing them to get stuck. However, this issue has been fixed partly in the latest update of the game.

In order to resolve the problem, developers have implemented a Nav Mesh system on some parts of the map. This has allowed monsters to move seamlessly through obstacles without getting stuck. As a result, players can now enjoy better gameplay and a more immersive experience.

Additionally, there was a problem with AOE (area of effect) damage passing through collisions. This meant that players could use certain abuse.